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Baldur's Gate 3 and Elden Ring can only exist outside the current triple-A studio system If you’ve been following games coverage and discourse for long enough, you’ll be quite aware of a particular cycle that we can’t seem to escape. It all begins whenever a game introduces a fresh mechanic or a revolutionary system, then, everyone calls for all future games in the same genre – or even those adjacent to it – to start either utilising it wholecloth, or fudge some version of it. There’s obviously nothing inherently wrong with advocating for developers to learn from the suc...
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